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Garrett can also use Focus to push enemies or perform debilitating attacks. Focus can also slow down time, so that Garrett is able to steal more effectively while pickpocketing. It enhances Garrett's vision, highlighting pipes that can be climbed, or candles that can be put out to make the area darker. The player may enter a "Focus" mode, which provides several advantages. The developers have stated that the game's artificial intelligence is aware of the level design, and as such guards will know in advance of potential hiding spots that the player may be utilizing. Once Garrett has been spotted, guards and other non-player characters will attempt to hunt him down. The player may evade guards by hiding in shadows or around corners and is able to peek around edges and through keyholes in order to track the movements of enemies. Garrett is also able to pickpocket guards and other characters. Levels also contain coins and valuable objects which Garrett can steal these are immediately converted into money which can be spent on equipment and upgrades. The game contains a variety of ways to distract or kill guards, such as barrels of oil which can be set alight. There are a variety of routes through each level and the player is able to utilize a variety of playing styles to traverse them. As with the previous games in the series, players must use stealth in order to overcome challenges, while violence is left as a minimally effective last resort.
#Deus ex mankind divided weapons series#
The player controls Garrett, a master thief, as he goes about a series of missions, most of which are focused around stealing from the rich. Upon release, the game received a mixed critical reception, with critics praising its replay value and stealth gameplay, but criticizing the map layout and story. Players also may choose which path to take to their destination, as each location contains several branching paths. Players may approach levels in a variety of different ways players can choose the action-oriented and lethal approach, where players will disable or kill enemies on their way to their destination, using knives and takedowns, or opt for the non-lethal stealthy approach, where players minimize interaction with NPCs and the environment in order to avoid detection. Players control Garrett, a master thief who embarks on several missions focusing on stealing from the rich. The game is set in 'The City', a dark fantasy world inspired by Victorian, Gothic, gaslight fantasy and steampunk aesthetics. Initially announced in 2009 as Thief 4, it was later announced in 2013 that the game is a reboot for the series. It is a revival of the cult classic Thief video game series of which it is the fourth installment. Feral Interactive brought the game to macOS in November 2015. Thief is a 2014 stealth video game developed by Eidos-Montréal and published by Square Enix's European subsidiary in February 2014 for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One video gaming platforms.